August 26, 2013
Glasses-free, stereoscopic 3-D: How well has it aged?
My first glimpse into glasses-free 3-D went off without a hitch, and I really liked the effect. During the weeks after I got my Nintendo 3DS, I showed the 3-D to many people, friends and family alike. Everyone either loved it or thought it would give them a major headache.
But I found out all too quickly that the notorious 3-D "sweetspot" needed to maintain the effect simply could not be held during normal gameplay. You see, the "sweetspot" (looking directly into the screen) is rather small, and the actions of holding the system and pressing buttons causes movement that messes the 3-D up, especially during action games like Kid Icarus: Uprising and New Super Mario Bros. 2.
Though it's great that you can change the depth of the 3-D effect with a convenient slider, I mostly use it to turn the 3-D off. The 3-D effect on the Nintendo 3DS hasn't evolved at all, and so my verdict is that it hasn't aged well.
What do you think? Do you still use stereoscopic 3-D when you play the Nintendo 3DS? You don't have to agree with me, but either way leave a comment below!